Showing posts with label Dragonstrike. Show all posts
Showing posts with label Dragonstrike. Show all posts

Tuesday, 3 November 2026

DRAGONSTRIKE - Beach Front Scatter Terrain

With next years CWC Weekend being 'Dragonstrike' and set in and around the South China Sea I have been busy looking at lots of images of Taiwanese coastline, Vietnamese villages and many other areas in that region looking for ideas and inspiration for terrain. Now as many of you have seen in our previous games a lot of my terrain is focused on Central and Northern Europe so I have been looking through the collection to see what can be used and ideas for adding to the collection. I don't want to add too many buildings as I'm not sure how often they will be used, but I will be adding a few Far-Eastern looking buildings. I have quite a lot of plastic palm trees bought years ago when I first started thinking about this project after a discussion at one of our previous CWC Weekends. More on those later.

One idea I have had is adding pieces of scatter terrain to terrain that is already in the collection and to that end I have made a few test pieces inspired by photos of the areas involved. So first up are some concrete barriers with some of the palm trees mentioned earlier and also some streetlights. These will eventually line a beach front road along the Taiwanese coast. 










I plan to document the terrain process as I am keen to show that with a bit of effort and inspiration you can make interesting scatter terrains pieces in 6mm just as effectively as people do in the bigger scales.